^^^ a sheep, not a rabbit
































































































































Sorry, ain't nobody got time fo making this nice to read. (will do eventually)
{id:0,name:'food',layer:0},
{id:1,name:'walls',place:!0,limit:20,layer:0},{id:2,name:'spikes',place:!0,limit:15,layer:0},
{id:3,name:'mill',place:!0,limit:7,layer:1},{id:4,name:'mine',place:!0,limit:1,layer:0},
{id:5,name:'trap',place:!0,limit:6,layer:-1},{id:6,name:'booster',place:!0,limit:12,layer:-1},
{id:7,name:'turret',place:!0,limit:2,layer:1},{id:8,name:'watchtower',place:!0,limit:12,layer:1}

{indx:0,layer:0,src:'arrow_1',dmg:25,speed:1.6,scale:103,range:1e3},
{indx:1,layer:1,dmg:25,scale:20},
{indx:0,layer:0,src:'arrow_1',dmg:35,speed:2.5,scale:103,range:1200}

{id:0,type:0,name:'tool hammer',desc:'tool for gathering all resources',src:'hammer_1',length:140,width:140,xOff:-3,yOff:18,dmg:25,range:65,gather:1,speed:300},
{id:1,type:0,age:2,name:'hand axe',desc:'gathers resources at a higher rate',src:'axe_1',length:140,width:140,xOff:3,yOff:24,dmg:30,spdMult:1,range:70,gather:2,speed:400},
{id:2,type:0,age:8,pre:1,name:'great axe',desc:'deal more damage and gather more resources',src:'great_axe_1',length:140,width:140,xOff:-8,yOff:25,dmg:35,spdMult:1,range:75,gather:4,speed:400},
{id:3,type:0,age:2,name:'short sword',desc:'increased attack power but slower move speed',src:'sword_1',iPad:1.3,length:130,width:210,xOff:-8,yOff:46,dmg:35,spdMult:0.85,range:110,gather:1,speed:300},
{id:4,type:0,age:8,pre:3,name:'katana',desc:'greater range and damage',src:'samurai_1',iPad:1.3,length:130,width:210,xOff:-8,yOff:59,dmg:40,spdMult:0.8,range:118,gather:1,speed:300},
{id:5,type:1,age:6,name:'hunting bow',desc:'bow used for ranged combat and hunting',src:'bow_1',req:['wood',4],length:120,width:120,xOff:-6,yOff:0,projectile:0,spdMult:0.75,speed:600},
{id:6,type:1,age:6,name:'great hammer',desc:'hammer used for destroying structures',src:'great_hammer_1',length:140,width:140,xOff:-9,yOff:25,dmg:30,spdMult:0.88,range:75,sDmg:2.5,gather:1,speed:400},
{id:7,type:1,age:6,name:'wooden shield',desc:'blocks projectiles and reduces melee damage',src:'shield_1',length:120,width:120,shield:0.2,xOff:6,yOff:0,spdMult:0.65},
{id:8,type:1,age:8,pre:5,name:'crossbow',desc:'deals more damage and has greater range',src:'crossbow_1',req:['wood',5],aboveHand:!0,armS:0.75,length:120,width:120,xOff:-4,yOff:0,projectile:2,spdMult:0.7,speed:700}

{id:0,group:_0xf82bx1['exports']['groups'][0],name:'apple',desc:'restores 20 health when consumed',req:['food',10],scale:22,holdOffset:15},
{id:1,age:3,group:_0xf82bx1['exports']['groups'][0],name:'cookie',desc:'restores 40 health when consumed',req:['food',15],scale:27,holdOffset:15},
{id:2,group:_0xf82bx1['exports']['groups'][1],name:'wood wall',desc:'provides protection for your village',req:['wood',15],projDmg:true,health:350,scale:50,holdOffset:20,placeOffset:-5},
{id:3,age:3,group:_0xf82bx1['exports']['groups'][1],name:'stone wall',desc:'provides improved protection for your village',req:['stone',25],health:900,scale:50,holdOffset:20,placeOffset:-5},
{id:4,age:7,pre:3,group:_0xf82bx1['exports']['groups'][1],name:'castle wall',desc:'provides powerful protection for your village',req:['stone',35],health:1500,scale:52,holdOffset:20,placeOffset:-5},
{id:5,group:_0xf82bx1['exports']['groups'][2],name:'spikes',desc:'damages enemies when they touch them',req:['wood',20,'stone',5],health:400,dmg:20,scale:49,spritePadding:-23,holdOffset:8,placeOffset:-5},
{id:6,age:5,group:_0xf82bx1['exports']['groups'][2],name:'greater spikes',desc:'damages enemies when they touch them',req:['wood',30,'stone',10],health:500,dmg:40,scale:52,spritePadding:-23,holdOffset:8,placeOffset:-5},
{id:7,age:9,pre:6,group:_0xf82bx1['exports']['groups'][2],name:'poison spikes',desc:'poisons enemies when they touch them',req:['wood',35,'stone',15],health:600,dmg:30,pDmg:5,scale:52,spritePadding:-23,holdOffset:8,placeOffset:-5},
{id:8,group:_0xf82bx1['exports']['groups'][3],name:'windmill',desc:'generates gold over time',req:['wood',50,'stone',10],health:400,pps:1,turnSpeed:0.0016,spritePadding:25,iconLineMult:12,scale:45,holdOffset:20,placeOffset:5},
{id:9,age:5,group:_0xf82bx1['exports']['groups'][3],name:'faster windmill',desc:'generates more gold over time',req:['wood',60,'stone',20],health:500,pps:1.5,turnSpeed:0.0025,spritePadding:25,iconLineMult:12,scale:47,holdOffset:20,placeOffset:5},
{id:10,age:5,group:_0xf82bx1['exports']['groups'][4],type:2,name:'mine',desc:'allows you to mine stone',req:['wood',20,'stone',100],iconLineMult:12,scale:65,holdOffset:20,placeOffset:0},
{id:11,age:4,group:_0xf82bx1['exports']['groups'][5],name:'pit trap',desc:'pit that traps enemies if they walk over it',req:['wood',30,'stone',30],trap:true,ignoreCollision:true,hideFromEnemy:true,health:700,colDiv:0.2,scale:50,holdOffset:20,placeOffset:-5},
{id:12,age:4,group:_0xf82bx1['exports']['groups'][6],name:'boost pad',desc:'provides boost when stepped on',req:['stone',30,'wood',5],ignoreCollision:true,boostSpeed:1.5,health:400,colDiv:0.7,scale:45,holdOffset:20,placeOffset:-5},
{id:13,age:7,group:_0xf82bx1['exports']['groups'][7],doUpdate:true,name:'turret',desc:'defensive structure that shoots at enemies',req:['wood',200,'stone',150],health:800,projectile:1,shootRange:700,shootRate:2200,scale:43,holdOffset:20,placeOffset:-5},
{id:14,age:7,group:_0xf82bx1['exports']['groups'][8],name:'platform',desc:'platform to shoot over walls and cross over water',req:['wood',20],ignoreCollision:true,zIndex:1,health:300,scale:43,holdOffset:20,placeOffset:-5},
{id:15,age:7,group:_0xf82bx1['exports']['groups'][9],name:'healing pad',desc:'standing on it will slowly heal you',req:['wood',30,'food',10],ignoreCollision:true,healCol:12,health:400,colDiv:0.7,scale:45,holdOffset:20,placeOffset:-5}